![]() get the character's faction name, as it might have changed - if they have been confederated! save the quest name in order to not issue it multiple times ![]() If context:character():faction():is_human() then if the character is player controlled then begin the quest chain do not start the quest if it has already been started Code: function set_up_rank_up_listener(quests, faction_str, subtype)įunction(context) return context:character():character_subtype(subtype) and context:character():rank() >= quests end,
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |